![](https://static.wixstatic.com/media/3aa8f9_8db523a628ce460b92be535c7ec2b2f7~mv2.gif)
The niagara emitter
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This is a Niagara system that has two emitters, together giving the desired effect.
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One of the emitters displays the bottom toon-styled smoke.
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The other emitter is the main one, which shows the tornado rings moving.
THE WATER TORNADO
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This effect was made in the Niagara system in unreal engine 5.
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The effect gives off a stylized, toon look.
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The shape of the tornado can be altered in Niagara with user-exposed parameters.
![](https://static.wixstatic.com/media/3aa8f9_e8348177ac3c40af87c017fef951004e~mv2.gif)
![](https://static.wixstatic.com/media/3aa8f9_9da38a01b7d44c3e8f9ca95cc4377caf~mv2.gif)
The meshes and textures
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One of the meshes used is the thick ring meanwhile the other is the sphere.
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The textures here are noise textures that are made in photoshop and then imported into unreal.
The materials
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The materials play a very important role in this effect.
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The main material is from the blue tornado applied to the rings in the Niagara system.
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The other material is for the smoke (water splash) effect that is at the bottom of the system.
![](https://static.wixstatic.com/media/3aa8f9_fab8201f092845d798a65c3032c6ad6f~mv2.gif/v1/fill/w_599,h_337,al_c,usm_0.66_1.00_0.01,pstr/3aa8f9_fab8201f092845d798a65c3032c6ad6f~mv2.gif)