![](https://static.wixstatic.com/media/3aa8f9_bc11ab0fa3dd4ed99acc4b565efca39a~mv2.gif)
The niagara emitter
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There is a total of 3 Niagara systems used for this effect: the waterfall, the ground glow, and the circular start spell.
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Each system has its own set of emitters that together give the final result.
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Each emitter has its won unique material and mesh to give the result.
![](https://static.wixstatic.com/media/3aa8f9_23933b8175f545d1941659202c764ff7~mv2.gif)
The materials
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There are three materials used to achieve the effect.
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One of the materials is used for the water splash around the waterfall.
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The other one is used for the rings when the player casts the spell.
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The last material is used for the ground circle glow.
THE COMINED ATTACK VFX
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This effect was made in the Niagara system in unreal engine 5.
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The entire rendering was taken from a level sequencer.
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The Niagara system is triggered through the animation sequence of the character.
![](https://static.wixstatic.com/media/3aa8f9_51f02253b7464655851ecae7784d9c74~mv2.gif)
The meshes and textures
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There are three meshes used: The cylinder mesh, sphere, torus mesh and the disc mesh
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The textures are all hand-painted and edited in photoshop.
![](https://static.wixstatic.com/media/3aa8f9_05f2390cdfe642bc94840255dfe5c387~mv2.gif/v1/fill/w_599,h_332,al_c,usm_0.66_1.00_0.01,pstr/3aa8f9_05f2390cdfe642bc94840255dfe5c387~mv2.gif)