THE WATER WAKE
-
This effect is made in Niagara effect 5
-
This basically has two different emitters which then combines and give a unified effect.
The niagara emitter
-
There are multiple mesh and sprite emitters used for this one.
-
The rocks have a different emitter, which has a forward velocity.
-
The spikes are scales gradually in a cone shape location.
-
A ground crack effect is just a plane with the crack additive texture on it. (with subtle glow)
The meshes
-
There are two type of meshes used : Plane, sphere, torus, and disc
-
The torus is UVed so that the texture panning is possible from inside to outwards.
-
The disc used also used the same method to UV.
The materials
-
There are basically three materials that play a major role in this effect.
-
one of the materials is used for the ground crack emissive effect.
-
The other one is used for the water wave at the tip of the wake effect.
-
The last one is used for the rock spikes in the emitter.